A wrapper for this good old 3D engine in directx.
It's not 3impact, but 3DRAD 6, with some tips that are not described in the documentation of 3impact.
In addition, something important for collisions.
If some are interested, I continue to work on it.
It's not 3impact, but 3DRAD 6, with some tips that are not described in the documentation of 3impact.
In addition, something important for collisions.
If some are interested, I continue to work on it.