Recent Posts

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1
Bug Reports / Wierd Icons on forum´s buttons
« Last post by erico on Today at 02:31 pm »
I´m getting somewierd icons on the forum buttons, the HOME, HELP, SERCH, PROFILE, etc line of buttons.
It seems to show an img written "APE TRIBE", does not look legit.
What is up?
2
2D-snippets / Re: TTF - True Type Fonts
« Last post by MrPlow on Today at 10:15 am »
I haven't tried this yet - but could be very useful for a game I am planning.
On this font system - can the fonts be relocated to the media/fonts/ ?
That way its isn't dependant on the windows setup of the machine?
3
Off Topic / Re: Video capture of your program/game
« Last post by spacefractal on Yesterday at 05:37 pm »
bandicam is also another one that is great to grab 60fps. But yes im also have used the xbox inbuildt one for my own games.
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Announcements / Re: Red Wizard Island
« Last post by MrPlow on Yesterday at 02:32 pm »
Looks great!
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Off Topic / Re: Video capture of your program/game
« Last post by Schranz0r on Yesterday at 12:29 pm »
OBS-Studio or Streamlabs-OBS (SLOBS)! :)
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Code Snippets / Re: Serial port (COM interface) programming
« Last post by Schranz0r on Yesterday at 12:26 pm »
I guess the line:

Code: GLBasic [Select]
buf[(int)nread] = '\0';

should be:

Code: GLBasic [Select]
buf[(int)nread] = "\0";

or:

Code: GLBasic [Select]
buf[(int)nread] = &'\0&';

Only KittyHello can tell...
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Announcements / Re: Red Wizard Island
« Last post by spacefractal on Yesterday at 07:45 am »
nice trailer.
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Announcements / Re: Red Wizard Island
« Last post by erico on Yesterday at 02:09 am »
Yep, site is also cool.
I like the trailer.
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Off Topic / Re: Video capture of your program/game
« Last post by erico on Yesterday at 02:08 am »
Gifcam is also pretty good to create animgifs.
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Announcements / Re: Red Wizard Island
« Last post by bigsofty on 2018-Nov-18 »
Steam release date set: 21 January 2019. Now Steam is reviewing my application.

Also, check out the new website: redwizardisland.com

Woohoo! Well done r0ber7, we all know the last 5% of development before the release is the hardest stage.  :good:
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