Another question about 3D and GLB.

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Hatonastick

Is it possible to manipulate/move/delete vertices in a generated model (created using X_OBJADDVERTEX etc.) using GLB or will I have to create all of my (simple geometric shapes) models in a 3D drawing program (AC3D) and every single frame of animation by hand?
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).

Kitty Hello

you can get the information of a mode with X_GETFACE. And with X_STARTOBJ/X_ADDVERTEX you can build objects (no animations so far, though). So, you can write a program to create an altered copy of an object.

Hatonastick

#2
Aha, ok thanks that's what I wanted to know.  That should do just fine.  Thankfully it will be mostly simple geometric shapes. :)
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).