Ubuntu on Netbook.

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Hatonastick

Installed the latest version of Ubuntu on my Samsung N150 Plus netbook (there used to be a Netbook specific download but now you use the same as the desktop as they merged the two streams together) yesterday and so far it works like a dream.  Not 100% about their claim of it being faster than Windows 7 Starter as you'd probably need to run two identical netbooks side by side each with one OS to really tell, but it does seem to run a bit faster at least.  Was impressed that there was almost no work on my part to get it up and running.  Even the wireless networking was easy.  Things like Linux have come a long way in ease of install and use since I was last into that sort of thing (which was a looooong time ago).

Now I just have to try compiling something using GLB for Windows and then Linux and see how it goes under each.

PS Mr Moderator: I forgot I could delete and repost.  So the one I posted accidentally in the 3rd Party area no longer exists.  :whistle:
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).

Kitty Hello

The new version should work out of the box, if you "apt-get install libsdl-mixer1.6" (or so...)

MrTAToad

Will have to try on a new installation of Linux...  Hopefully it will mean easier setup on other versions of Linux too...

Hatonastick

Actually as my first challenge I've decided to try and get GLB editor/compiler to run under Wine (if it can, and if my netbook can handle it).  I'm hoping to switch to Ubuntu as the main OS for my netbook and keep Win 7 purely for the times I may need it.
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).

MrTAToad

Is GLBasic still limited to Windows compilig when running under WINE ?

Hatonastick

#5
Ah if it was it probably still is.  Oh well, pity. :)

Edit: Actually I couldn't get it to install properly anyway, let alone run it.  Another windows program I tried installed and ran just fine, but it's a heck of a lot smaller and less complicated.  In any case it's not a big deal for me.  This is one of the reasons why I made my netbook dual boot Windows 7 as well.  Since it is incredibly easy to mount the Windows drive under Ubuntu, I'll compile under Windows, reboot and then run any Linux programs I compile under Linux from the mounted Windows drive.
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).

MrTAToad

#6
I'm re-installing the standard 32-bit version of Ubuntu at the moment (into VirtualBox) - and will try it on a proper 64-bit install too :)

Yes, just the SDL_mixer dev install was needed so far :)

Need to try the 64-bit version now...

kanonet

Quote from: MrTAToad on 2011-Sep-27
Is GLBasic still limited to Windows compilig when running under WINE ?
No i had no problems compiling for win and linux (only tried this two). Btw i used playonlinux instead of pure wine, its really easy to use.
Lenovo Thinkpad T430u: Intel i5-3317U, 8GB DDR3, NVidia GeForce 620M, Micron RealSSD C400 @Win7 x64

MrTAToad

#8
Installation on x64 Ubuntu was only partially sucessful - for some reason it keeps crashing on the installation of MFC...

Trying the 32 bit version now...  Had to upgrade to the latest version of WINE (so need to go back to the x64 version :) ).  However, the program exits on the "choose sample directory" part...

Yodaman Jer

What kind of processor does your netbook have? It might not have been powerful enough (or supported) by the 64-bit version of Ubuntu, I seem to remember hearing something about incompatibilities along those lines...

32-bit should be completely fine though.  :good:
Click the pic to go to my development blog!

MrTAToad

I'm using a desktop :)

The problem seems to be caused the fading in of the logo when the program starts.  I get this :

Quotefixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCreate flags 30 not implemented
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported

Either the nVidia drivers can't cope with opacity or its not yet implemented in WINE...

Its a shame, but one of those things - hence a native Linux port is needed :)

Hatonastick

A native Linux version would get my vote.  The only problem is will Gernot have the time to develop both a Windows and a Linux version?  I honestly think the answer is 'no'.  So while I'd love a Linux version, I'd rather see him concentrate his efforts on one version.
Mat. 5: 14 - 16

Android: Toshiba Thrive Tablet (3.2), Samsung Galaxy Tab 2 (4.1.2).
Netbook: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10).
Desktop: Intel i5 Desktop with NVIDIA GeForce GTX 460 (Win 8.1 64-bit).

Kitty Hello

If the LWA_COLORKEY is not supported, the splash screen should just show opaque. But it should run, no?

I'll see what the "BrsFolder_OnCreate flags 30 not implemented" is.

MrTAToad

It usually gets as far as selecting a location for the Samples directory, and then crashes, but usually it crashes before then.