Author Topic: creating a wrapper for glbasic  (Read 2912 times)

Offline sidegame

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creating a wrapper for glbasic
« on: 2013-Apr-11 »
hi there!
can anyone help me to create a wrapper for glbasic i mean not a (DLL) because i want to create gameplay3d wrapper that support (iphone)
i know c++ a littel but i don't know how to create a wrapper for glbasic.
so, can any one help me (a short tutorial for create wrapper for glbasic). please
thanks

Offline backslider

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Re: creating a wrapper for glbasic
« Reply #1 on: 2013-Apr-11 »
It's not a single formula how to write a wrapper. ;)
Can you tell us for what you want to write a wrapper?

Offline Schranz0r

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Re: creating a wrapper for glbasic
« Reply #2 on: 2013-Apr-12 »
hi there!
can anyone help me to create a wrapper for glbasic i mean not a (DLL) because i want to create gameplay3d wrapper that support (iphone)

I <3 DGArray's :D

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Offline backslider

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Re: creating a wrapper for glbasic
« Reply #3 on: 2013-Apr-12 »
Sorry, I didn't know that gameplay is a engine. :D