Author Topic: GLBasic capabilities  (Read 1986 times)

Offline thierry_st_malo

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GLBasic capabilities
« on: 2011-Dec-31 »
Hello,

I feel much intested by GLBasic, and I am willing to purchase the premium version. However, two questions before I do:

1 - I am not really interested by games; what I want to create is "advanced visualizers" for rather complex models such as this one (45,000 vertices) which I created with AC3D.

http://imageshack.us/photo/my-images/688/redoutable0.jpg

Performance isn't too much of an issue, provided it remains reasonable, of course. Do you feel that GLBasic would be equal to the task? If so, may I see an image created with GLBasic of a non-trivial AC3D object?

2 - With GLBasic, can I create apps that will run in a Web browser, possibly through a plugin? If so, what plugin?

Thanks in advance.

Offline thierry_st_malo

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Re: GLBasic capabilities
« Reply #1 on: 2011-Dec-31 »
Merci, Ocean  :)