Author Topic: FILEREQUEST$ doesn't work on MacOs X 10.6  (Read 1748 times)

Offline Alex_R

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My new 2D editor is ready  :) . It runs fine on Windows 7 and under MacOs X 10.6 I can construct a map with all tiles. But when I want to save it I use FILEREQUEST$ to open a file request dialog and I get nothing but a black screen.

Is this a bug?

Thanks

Offline Alex_R

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #1 on: 2011-May-03 »
Ok. The black screen is the empty editor screen and I notice there is an input field there. If I write the name of my map file nothing happens.

MrTAToad

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #2 on: 2011-May-03 »
Only on Windows does FILEREQUEST$ bring up a dialog window - on other platforms it calls INPUT

Offline Alex_R

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #3 on: 2011-May-03 »
 :( :( :( :(
Ohhh!!! It's a pity! It is so hard to implement on MacOs X?

MrTAToad

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #4 on: 2011-May-03 »
I've no idea  :)

Offline Kitty Hello

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #5 on: 2011-May-03 »
include Samples/Common/ddgui.gbas, then use DDgui_FideRequest$()

Offline Alex_R

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Re: FILEREQUEST$ doesn't work on MacOs X 10.6
« Reply #6 on: 2011-May-04 »
Ok. Thank you for your help!