BASIC

Author Topic: Hiring developers  (Read 3357 times)

Offline ampos

  • Prof. Inline
  • *****
  • Posts: 1594
    • View Profile
    • AMpostata Website
Hiring developers
« on: 2010-Oct-29 »
pelĂ­cula

I am in talks with a movie producer to make games based on his last film (secret by now), aimed to chils from 3 to 7. Sadly they sign an agreement last week with someone else just for iPhone for 1 year. 

For PC and Mac they are free. As the target market are Childs, I think we can make some easy games. Not sure about selling them together, packed with a launch screen or as separated apps. Also if Mac store is online soon we can target this market too. 

I have been asked to show them some samples of my current done jobs. So my idea has been to show a few of the games from this site, as "done by my company" and/or "suitables to be used with changed graphics". 

So I am seeking for workers in this site. 

I need people capable of making "easy" games. If you want to join, just let me know. If you have a game just compile it for pc, put a time limit (3 or 5 minutes) and sent it to me. Currently it doesn't matter if it is horizontal or vertical. 

Don't ask about much more details as I have not them.

We together will be "the company" with me as the "director" and maker of one if the games. If you have an idea about anything just drop it here. 
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline Sokurah

  • Mr. Polyvector
  • ***
  • Posts: 177
    • View Profile
Re: Hiring developers
« Reply #1 on: 2010-Oct-29 »
I hope it isn't Robin Morningstar/Midian Gate trying to find someone to make a Wonder Boy game again, as that would be a waste of everyones time.  :shit:
Website: Tardis remakes / Mostly remakes of Arcade and ZX Spectrum games. All freeware. :-)
Twitter: Sokurah

Offline Ian Price

  • Administrator
  • Prof. Inline
  • *******
  • Posts: 4147
  • On the shoulders of giants.
    • View Profile
    • My Apps
Re: Hiring developers
« Reply #2 on: 2010-Oct-29 »
It's a Uwe Boll film/game! :P
I came. I saw. I played.

Offline Leginus

  • Dr. Type
  • ****
  • Posts: 288
    • View Profile
Re: Hiring developers
« Reply #3 on: 2010-Oct-29 »
pfff...that Spielberg is relentless!

Offline Ian Price

  • Administrator
  • Prof. Inline
  • *******
  • Posts: 4147
  • On the shoulders of giants.
    • View Profile
    • My Apps
Re: Hiring developers
« Reply #4 on: 2010-Oct-29 »
E.T.2 - Gonna Need A Bigger Desert
I came. I saw. I played.

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: Hiring developers
« Reply #5 on: 2010-Oct-29 »
How about this "film maker":
<a href="http://www.youtube.com/watch?v=Iv9f-s0KmOU" target="_blank">http://www.youtube.com/watch?v=Iv9f-s0KmOU</a>

cheesecake anyone?

Offline ampos

  • Prof. Inline
  • *****
  • Posts: 1594
    • View Profile
    • AMpostata Website
Re: Hiring developers
« Reply #6 on: 2010-Oct-29 »
Please, it is serious.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline Ian Price

  • Administrator
  • Prof. Inline
  • *******
  • Posts: 4147
  • On the shoulders of giants.
    • View Profile
    • My Apps
Re: Hiring developers
« Reply #7 on: 2010-Oct-30 »
Seriously. Without any type of spec, we can't do anything other than have a laugh.

Good luck though :)
I came. I saw. I played.

Offline ketil

  • Mr. Polyvector
  • ***
  • Posts: 117
    • View Profile
Re: Hiring developers
« Reply #8 on: 2010-Oct-30 »
We together will be "the company" with me as the "director" and maker of one if the games.

One of the most important things starting up an company is right persons for the right positions.
As the "director", you should start by summing up your earlier work experiences.
It seems like there are some people here with experience in the game industry, so this might work out.
Another very important factor you should write a little about is the amounts of stocks for each shareholder and how you inted to set a price on the game-ideas.
"Sugar makes the world go 'round. Caffeine makes it spin faster."