Wow, amazing!
I was going to have to figure this out on my own!
I took a look at your code, it seems easy to implement.
But, I'm not quite sure how to use it.
Do I call 'GLB_iAd_Init()' just before I want to display an iAd?
For example, call it on a loading screen.
But then how do I clear it when the level is ready?
I noticed the 'GLB_iAd_Init()' call is outside of your SHOWSCREEN loop.
And, does it automatically revert to an actual iAd (not a 'testing' ad) when deployed to iTunes?
Thanks,