Author Topic: Hello, people.  (Read 35374 times)

Offline Kitty Hello

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Re: Hello, people.
« Reply #45 on: 2010-Apr-21 »
If you change the bitmap, it looks as if it was raining dollars... :D

Offline com_1

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Re: Hello, people.
« Reply #46 on: 2010-Apr-21 »
>>  By the way, what happened to your box moving game - its no longer in the Showroom...

I do not want problems with - Sony Music Entertainment
I was warned, so I deleted everything that had happened with music including

In any case - "Kub 3" will be better.


My next - demo.
http://www.zshare.net/download/75214624b28a4ef7/

Enjoy.

Offline bigsofty

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Re: Hello, people.
« Reply #47 on: 2010-Apr-21 »
I pretty amazed that the mighty Sony had to hit you with a warning, was it the music or the game they took offence to?
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

MrTAToad

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Re: Hello, people.
« Reply #48 on: 2010-Apr-21 »
Very nice - does seem to be stuttering much more than the other one though.

Offline com_1

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Re: Hello, people.
« Reply #49 on: 2010-Apr-21 »
Thank's for comments.

Next (Map)Demo, may be next week.

MrTAToad

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Re: Hello, people.
« Reply #50 on: 2010-Apr-21 »
Look forward to it!

Offline com_1

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Re: Hello, people.
« Reply #51 on: 2010-Apr-25 »

MrTAToad

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Re: Hello, people.
« Reply #52 on: 2010-Apr-26 »
Must say its very nice!

Offline Schranz0r

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Re: Hello, people.
« Reply #53 on: 2010-Apr-26 »
Another nice demo com_1!  :good:
I <3 DGArray's :D

PC:
AMD Ryzen 7 1700 @3.9GHz, 16GB HyperX Fury 3000MHz Ram, ASUS ROG GTX 1060 STRIX 6GB, Windows 10 Pro 64Bit, MSi Tomahawk B350 Mainboard

Offline Kitty Hello

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Re: Hello, people.
« Reply #54 on: 2010-Apr-26 »
Awesome. You're really talented.

Offline com_1

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Re: Hello, people.
« Reply #55 on: 2010-May-09 »
Hello people.

This my next - Demo. (Audio Explorer on AutoIT)
I create(build) Explorer and connect with Media Player on - AutoIT

http://www.zshare.net/download/75874456a7863cef/

Possible wihtout - Bass.dll and Fmod
Only These -

_SoundOpen ( $sFile )
_SoundPlay ( $aSnd_id [, $iWait ] )
_SoundPos ( $aSnd_id [, $iMode ] )
_SoundLength ( $aSnd_id [, $iMode ] )
_SoundPause ( $aSnd_id )
_SoundSeek (ByRef $aSnd_id, $iHour, $iMin, $iSec )
_SoundClose ( $aSnd_id )


Enjoy.

MrTAToad

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Re: Hello, people.
« Reply #56 on: 2010-May-14 »
Very nice!

Offline com_1

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Re: Hello, people.
« Reply #57 on: 2010-May-17 »
If I understand correctly is going(build) to a (GLBasic) scripting language.

A question ?
When we can count on - 1 Demo (version) a new language ?

MrTAToad

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Re: Hello, people.
« Reply #58 on: 2010-May-18 »
Not that I know of - V8 will have extended types and other things, but I dont think scripting support will be included in any form.

Offline com_1

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Re: Hello, people.
« Reply #59 on: 2010-Jun-04 »