Author Topic: Hello, people.  (Read 35617 times)

Offline com_1

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Hello, people.
« on: 2009-Dec-03 »
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A good game - "Grid Wars".
Who play one to know.

So.
I try to repeat this game.
I propose to watch what I got about a week.

http://www.zshare.net/download/693319492b9e69af/

Of course this is not the original - "Grid Wars".
This is just my attempt.

Enjoy.


The question.
People who make games for - "IPhone".

Your game someone buy ?

Offline bigsofty

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Re: Hello, people.
« Reply #1 on: 2009-Dec-03 »
The programmer of Grid wars was served with a "cease and desist" order  by the BizarreCreations as its a Geometry Wars rip off. He removed it form his own site under the threat of legal action, surprised the demo is still floating about.

I would not choose it personally for a project for the same reasons but the choice is yours.  :noggin:

Not my type of iPhone game but there are none like it on the iPhone though, maybe because because this type of game requires a lot of controls(two sets of directional controls on the 360 and PC) with a large screen area and screen area/input on the iPhone is limited. Actually there's not many good Shmups for the same reason. :(

Defence games seem to be the most sellable now... I buy mainly puzzlers.
« Last Edit: 2009-Dec-03 by bigsofty »
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline com_1

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Re: Hello, people.
« Reply #2 on: 2009-Dec-03 »
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I just wanted(want) to ask ?
Gernot build on "GLBasic" games for - "IPhone".
He had something to sell ?

Offline bigsofty

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Re: Hello, people.
« Reply #3 on: 2009-Dec-03 »
Yes, here is Gernots iPhone games pluse a few more...

http://www.glbasic.com/forum/index.php?topic=3857.0

My advice, go on the App Store, you can list the most popular sorted by sales for that week easily.

In reality, its a gut instinct, if you feel it will be popular or you really want to make a game in a certain genre for yourself then just go ahead!  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline Kitty Hello

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Re: Hello, people.
« Reply #4 on: 2009-Dec-04 »
My games don't sell to well, though. I'm bad at marketing.

Offline com_1

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Re: Hello, people.
« Reply #5 on: 2009-Dec-04 »
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2 questions.

1.
Gernot - may(can) I ask, but why IPhone ?
There are other models.
NOKIA - for example.

2.
I search but did not find "C++"(audio) code.
Anyone can help me with "C++" code for GLBasic ?

For example.
Playmusic, Stopmusic - in "GLBasic" ok.
But rewind the music forward or backward not possible - in "GLBasic" without "Inline" code.

Somebody help.

Offline Moru

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Re: Hello, people.
« Reply #6 on: 2009-Dec-04 »
1. Everyone and their grandma has iPhones = more to buy your stuff

2. No idea, would like to be able to position playback in a sample on any OS.

Offline Kitty Hello

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Re: Hello, people.
« Reply #7 on: 2009-Dec-07 »
For music on windows, theres a FMod (BassMod??) DLL wrapper. Wait...
http://www.glbasic.com/showroom.php?site=games&game=fmodPlayer

Offline com_1

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Re: Hello, people.
« Reply #8 on: 2009-Dec-07 »
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http://www.glbasic.com/showroom.php?site=games&game=fmodPlayer
Just playing music and nothing happens.
How to use it ?

Look this:
http://www.nodevice.com/dll/AUDIO_DLL/item2120.html
http://www.blitzforum.de/forum/viewtopic.php?t=24527

Without your help - "people".
I can nothing.

MrTAToad

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Re: Hello, people.
« Reply #9 on: 2009-Dec-07 »
Quote
Just playing music and nothing happens.
Yes, thats all it does - play music.


Offline com_1

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Re: Hello, people.
« Reply #10 on: 2009-Dec-07 »
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I'm sorry.

No good - "Inline" tutorials.
And the examples that exist in other projects are not working.(and examples of other projects do not work.)

I just wanted(want) to create a audio player on - GLBasic.

"Inline", not for me.

All thanks.

MrTAToad

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Re: Hello, people.
« Reply #11 on: 2009-Dec-07 »
So the playmusic and playsound examples dont work for you ?

Offline com_1

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Re: Hello, people.
« Reply #12 on: 2009-Dec-08 »
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I need a simple - "Inline" code.
Because, I do not understand in - "Inline".

(connection(insert) dll and glbasic) - "Inline" code.
(for music Timeline) - "Inline" code.
(for visualization) - "Inline" code.

All for music management.

About - Visualizations.
I can do so that anyone can assemble(create) and insert your visualization(picture) in the(this) program.
As here(look here):
http://www.glbasic.com/showroom.php?site=games&game=audio_explorer&lang=de


I need a simple working - "Inline" code.

Offline Kitty Hello

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Re: Hello, people.
« Reply #13 on: 2009-Dec-08 »
Oh. You need a FFT to get the equalizer or visualization of what sounds you play. I have no idea how to do that :(

Offline com_1

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Re: Hello, people.
« Reply #14 on: 2009-Dec-08 »
On this address is an interesting program:
http://www.blitzforum.de/showcase/260/

Creator simply plugged(connect) - "Bass.dll" and all.

I thought(think) what this possible and in "GLBasic".