Hi everyone and especially Spacefractal (our 64bits savior for IOS)

I have got several users complaining about my last game (they said the game doesn't save sometimes the game status)

I was a Little worried about that, but not too much because my App runs fine in my iPhone and iPad with ios 8.2 and 7.1.
I thought it was some system issues from those users. (All my friends can play fine with my game). But today I have learned that maybe it is a problem with IOS 5 or IOS 6. I am not at home and I can not test it these days. But I suspect that there is a crash when users quit the App (compiled with Spacefractal 64bits library). For some reason SUB GLB_ON_QUIT: function crashes the App and the game doesn't save the game status. Is this possible?