Help! Problems with NETWEBGET command and review of Apple

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msx

I answer myself. Not so, entitlement.plist file is only required for Ad-Hoc distribution.

Referring to NETWEBGET$ finally clear to me that is a BUG which makes Apple reject applications that use this command. After 3 months uploading my application, I deleted the NETWEBGET$ command and I changed it to NETWEBGET and socket and the application has finally been approved.

Kitty Hello

Can you send me the code where you use NETWEBGET$? I can't believe there's a bug, but I'm wiling to take a peek.

msx

I haven't it here, but the problem was this:

LEE$=NETWEBGET$("www.google.com", "/", 80, 512)

Replaced by NETWEBGET and running.

I uploaded my application to 8 times, so I can assure you that the problem was this.

MrTAToad

I don't see it being a bug as it works okay without sending to Apple.  What could be happening is the time-out value is too long and their machine thinks its crashing - essentially testing it as if there is a poor (or no) connection.

msx

It is very strange that in the same conditions NETWEBGET works and NETWEBGET$ does not work.

Moebius

What were you using NETWEBGET$ for?  Checking for an internet connection?
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

msx

I used to check the internet and read a text file hosted on my server. Finally eliminated and my application appears in the App Store.

MrTAToad

I would be interesting to see if they would accept Spots in that case - I do the same thing (but call up to 4 different websites)...

msx

Be careful, I would not use it. (I mean NETWEBGET$)

MrTAToad

What version of GLBasic are you using, by the way ?  There was a problem with truncation.

msx



msx


Kitty Hello

for the BETA, yes. The release might have the bug, still.

msx

I use the official version, yet. Is the Beta version which adds the Android SDK?