Lightmap maded with 3ds max on wiz

Previous topic - Next topic

mentalthink

Hi, I?ve got a doubt.

I make a simple lightmap in 3ds max, but when a put the .png or .bmp in the WIZ,(in Iphone I don?t tried in this time), the lightmap don?t match equal than the viewport of 3dsMAX.

I don?t know if a maded something wrong, or is a bug of GLBASIC.

Another question, is if can be in a future a exporter plugin for 3ds MAX,Cinema or for the most popular aplications 3D for GLbasic, equal what exist for AC3d.

Thanks


Kitty Hello

Lightmaps are only used when they have the same texture coords as the bitmap texture. I must find a file format that can export both. B3D seems a way (yuck).
I don't have a copy of 3DS MAx. It's much too expensive for me.

mentalthink

Thanks Kitty, for your rapid response, I think what the trouble is because I uses unwrap, and no standard uwv mapping, I don?t know if this can be a trouble.
I wait for the .b3d exporter.