I was 12, and the internet was just starting up. My brother gave me his hand-me-down computer and also said I should try Q-Basic.
He never got into it himself, but before I knew it, I was recreating the phone call game from Leisure Suit Larry and learning how to make a game with ASCII characters as graphics.
Later discovered an add-on library called Future.Library. It allowed for VGA+higher graphics. I saw a tutorial online about making basic RPGs with drawn tiles. Characters were improvised with filled circle+lines etc... Later found a program that allowed you to draw images in real time, save them and load them, but it had slow performance.
He never got into it himself, but before I knew it, I was recreating the phone call game from Leisure Suit Larry and learning how to make a game with ASCII characters as graphics.
Later discovered an add-on library called Future.Library. It allowed for VGA+higher graphics. I saw a tutorial online about making basic RPGs with drawn tiles. Characters were improvised with filled circle+lines etc... Later found a program that allowed you to draw images in real time, save them and load them, but it had slow performance.

The difference is that Corona was specifically designed for mobile programming I guess.