Ive only dabbled with GLBasic so know its pretty comprehensive in what it can/can't do.
I have built a game in the past with Corona. Lua is a great little scripting language and once you get the hang of it you can be really productive with it. I was on the beta for corona and used it back in the day before it really grew popular.
One thing many people don't like is its 'build in the cloud' where you submit your code and get an app. When I was using it you could get your app built straight away but later on I heard alot of horror stories of it taking 24 hours just to get your app built, not good. There's also suspicion that as they build your app it is built with analytics and 'phones home' so to speak.
As above as its now free its worth a look but I would check out the build time.
If you do go the Lua route then you might want to check out Gideros http://www.giderosmobile.com/ as this targets iOS and Android, uses Lua but you build locally. What happens is the IDE can spit out an XCode project for iOS or eclipse project for Android. It also supports native code plug-ins and has a very active community. Its not free but you can download, build and test apps and only pay when you want to submit to the app store.
Gary
I have built a game in the past with Corona. Lua is a great little scripting language and once you get the hang of it you can be really productive with it. I was on the beta for corona and used it back in the day before it really grew popular.
One thing many people don't like is its 'build in the cloud' where you submit your code and get an app. When I was using it you could get your app built straight away but later on I heard alot of horror stories of it taking 24 hours just to get your app built, not good. There's also suspicion that as they build your app it is built with analytics and 'phones home' so to speak.
As above as its now free its worth a look but I would check out the build time.
If you do go the Lua route then you might want to check out Gideros http://www.giderosmobile.com/ as this targets iOS and Android, uses Lua but you build locally. What happens is the IDE can spit out an XCode project for iOS or eclipse project for Android. It also supports native code plug-ins and has a very active community. Its not free but you can download, build and test apps and only pay when you want to submit to the app store.
Gary