I like the idea of a separate shop.
But I'd also like to see other types of items to be sold, such as:
- 3D models
- 2D graphics / textures packs - hopefully a bunch of tiles using a consistent theme
- sound effects
- code libraries (GUI, sprite, particle engine, etc)
- game source code (full source from simple example games to learn from)
- services (pay per hour, ie: custom graphics / modeling)
Personally, I would pay for 3D models, and would have previously, but I could always find a free low-poly model and tweak it myself, but I suck at modeling and texturing! I would pay for custom work too, but never looked into it thinking it would cost way too much.
Same for 2D textures and graphics! You could always seem to find free graphics, but what we really want/need are related graphics. It looks horrible to have a tree done by one artist, then a rock done by another, they don't match. etc
I can't believe nobody has just specialized in creating 2D game art assets in themed packages. I'd pay $99 for a theme easily!
And selling directly through GLBasic's site could allow Gernot to make a percentage, and hopefully he could start earning what he deserves!
I got free models from TurboSquid, and don't mind their service, but I'd prefer it if Gernot could make the commision instead!
I like what they've done at http://www.gameprefabs.com/
The are a Unity3D store (mainly, art and music can be used in any SDK) and they have most of the above.
They are more known for their libraries which you could buy and plug into your game.
In minutes you could have a 3d side scrolling engine with automatic camera tracking etc.
How can one side trust the other? Simple, put in a rating system!
You could either rate the individual product, and/or the seller.