Author Topic: LD 48h game programming competition - WIN Android Tablet!  (Read 41600 times)

Offline Ian Price

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That's a pretty cool game Gernot. Nice one :)
I came. I saw. I played.

Offline Wampus

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Coolo your game looked and played very well. The theme was broadly interpreted but I think you made a lot of good decisions that were economical with time and it payed off nicely. The controls were responsive and intuitive. I played right to the end where the UFO picks up Joe. The level design was excellent, especially the difficulty gradient. I thought the sound was a little harsh and unbalanced plus I missed having some music somewhere but all in all it was great work.

Omadan for a very quickly made game I think you also made some good decisions to get something finished with good playability. The only thing that didn’t work for me was the difficulty. After a point the world doesn’t get any faster and it was too easy to time the jumps. Given it was made in 3 hours it was still very impressive.

Hark0 so sorry you couldn’t finish yours. I liked the idea of it a lot and I think its great that you tried something ambitious and less common. I also loved Nebulous :)

Kaotiklabs I’m looking forward to playing your take on the Limbo style game. Looks fantastic.

Pjarosak it was brave to make your first game ever using a language you weren’t familiar with! By the next Ludum Dare I expect you’ll be at the level of creating a full Doom clone in 4 hours.

Gernot its incredible what you managed to achieve in just 8 hours. If the controls were more fluid and you had time to put sound and music in this could have been a serious contender for the top spots. If you do LD again I hope you do get the full weekend off and have the chance to socialise.

Albert good luck for the Jam. The wall/roof climbing dynamic has a lot of potential. Very interesting. As of writing this there are 3 hours and 30 mins left before the Jam finishes so I hope you’re in time.

---

I have to put up my postmortem later. Although I found the overall experience very worthwhile its mostly worthwhile because I had to learn from so many things going wrong. I had a bit of a meltdown, multiple interruptions, made many bad decisions and nearly gave up on the last day. Although I'll probably put it up I'm a bit embarrassed about what the time lapse video will show: A burst of hard work on stuff I should've had ready before starting, followed by many forms of procrastination and mindless activity. What I lacked in sleep I certainly made up for in time wasting.  :'(

Offline kaotiklabs

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Finally published it.

here you have the link: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=2883

The overall Ludum Dare experience was really nice. Had a lot of unrelated problems wich delayed the development :(

The game lacks a bit more focus on developing the game play. Have some good ideas but time was too short.
Eitherway some nice ideas have born from this litle game, hope to evolve it a bit in the future!

Tomorrow I will write a postmortem.
Hope you like it.


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« Last Edit: 2012-Apr-24 by kaotiklabs »
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Offline Albert

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Offline kaotiklabs

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Here is finally Tiny Ranger`s postmortem.

http://www.ludumdare.com/compo/2012/04/24/tiny-ranger-postmortem/

A lot of things learned from it for the next time.
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Offline Wampus

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Good postmortem kaotiklabs.

So, are we all going to try to do the next LD compo? :)

Offline kaotiklabs

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I really enjoyed it!

Looking for the next (second) one :P
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Offline kaotiklabs

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Tiny Ranger Timelapse published.
Enjoy it!

http://www.youtube.com/watch?v=psY9DpQHiVU
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Offline Ian Price

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That was cool :good:

Well done.  :)
I came. I saw. I played.

Offline Kitty Hello

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Oh. I've seen www.dabbleboard.com. Never heard of that, but it's a really cool idea.

Offline kaotiklabs

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Oh yes Kitty, great for storyboarding with the mates. You can also share a drawboard from google docs, but this is better.
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Offline Wampus

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Heheh I won a Pixel Hippie Award for 'strangest intro to a game of wac a mole ever made!' http://www.ludumdare.com/compo/author/wampus/

Awesome.  :happy:

Offline kaotiklabs

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xDDD you really deserve it hahaha.
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Offline Kitty Hello

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Yay, the reviews are alive!

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=25
Ratings
   Coolness   51%
#210   Graphics   3.39
#349   Innovation   3.11
#479   Theme   2.96
#612   Humor   1.88
#672   Mood   2.29
#681   Overall   2.57
#712   Audio   1.44
#774   Fun   2.11

Offline kaotiklabs

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Yeah,

I have 2 categories in top 25!
#16 in Mood and #17 in Graphics!!

Not bad for the first Jam!  =D
Think I should have employed another 2 hours polishing the gameplay a bit more. :P

Coolness   100%
#16   Mood(Jam)   3.70
#17   Graphics(Jam)   4.37
#61   Audio(Jam)   3.37
#81   Overall(Jam)   3.30
#92   Theme(Jam)   3.19
#113   Fun(Jam)   2.83
#147   Humor(Jam)   2.17
#162   Innovation(Jam)   2.70
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