Um, I actually did the OpenB3D wrapper. 
Oups... I confused two good creators of wrappers

It's cool for OpenB3D, personally, I was thinking about Irrlicht because it also had a very good GUI (a problem in GLB), but BF-Framework or OpenB3D can be a good alternative.
Maybe we can create the Wrapper via DLL ?!
Probably yes, like the excellent Norton-Wrapper (the perfect wrapper), but very difficult to implement.
For my part, I will test all this (and also still a little Irrlicht ... Yes, I

this engine

)
Thanks for your new interest in wrappers, I really think this can be useful for the Steam version.