GLBv12 IDE subroutine names intended

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erico

Hi,
thought to say so here while I sub my game.

Subroutines don´t get blue when I create them, neither on main file nor on appended sources.
They get blue when I change my side window tab from "files" to "jump". (they did as I changed it on the main source, no other way they would get blue)

Maybe this is the source of troubles with compiling by people with multiple sources and incredibuild? (spacefractal?)
My " reformat code only when compiling" is set to off (unclicked)

Can someone help check this?





mentalthink

You say when you declare some sub don't change automatically?¿... Don't worry with functions it's the same... basically press save source or save all sources, and when you change the page of the ide and turn into again you will look changed to the color...

Another way it's when you close the IDE, when you start again you will see all correct...

I have a little problem too, and it's the Commands don't put in capital letters automatically, sometimes the compiler give me error, pressing again F5 the problem dissappears...

This are little problems, I think Gernnot have in mind this little isues...

erico

Sure shot Mental,
I kind of got my self around it...once in a while a big error comes up and´report to forum´pops up. a quible around and re-run everything goes fine :D

Strange things I noticed after recently multiple sourcing my project...
maybe that was not a good idea, specially since they are not that modular but just a fashion/organize things on my end.

Now I seem to get extra troubles....hmmm, might be a good idea to revert it all back to a single file and subroutine there as it was.
Maybe that is what is causing me trouble.  :|