Does incredible skips really works?

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spacefractal

hihi, no, im wont do that.

Its seen karma miwa is around 45-50 secs for around 8500 commands (Karma Miwa), so its quite compareable. Also the g++ compiler is quite old. Any reason for that? Howover here im dont mind really.

PS. im dont thing glbasic is good for so big games as Greedy Mouse was, howover its still a cool language for lesser thing. My third game is not that big, not even compared for Karma Miwa. Im do have not worked on that recently yet (its in bonus section).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

MrTAToad

I would like to see a later version of GCC being used - unfortunately Gernot did try it a while ago, and the Linux results weren't... good...

The most obvious way around that, of course, would be to do seperate editors and compilers for each platform, but that would take far, far too long...

spacefractal

#32
im do hope this got fixed, because im are more more tired this slowless with so long compile time, and that start from beginning so much without reasons and its not just strings. That also happens im im just change a value in a integer or even added a new call to a function, that exists.

That is more more begin frustration and annoying me so much as im might leave glbasic due for this slowless (for now), which have been much worse since v10, because im have wasted so much time only just waiting (hours), and sometimes you need to press F5 twice to get the app running.

This can been why im have not have focus on my next game (even compile time here is not a issue, due its a little project), which can been seen in the bonus section (a little simple finger race game). Im can simply not hold my frustration back, and then im simply got un focused in a while.

Im do have to say, glbasic do works quite well and cool with lesser projects with under around 5000 commands. Here its not a issue at all. But The IncrediBuild skips could have been much better really on Windows.

Im hope Gernot add a function to force it to skips in the EDITOR, so its only recompile headers and the current source code file.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/