Galaxians Remake - only different...

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MrPlow

Will add a new zip of demo over next day or so...
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

mentalthink

Perfect Mr.Plow a really hardest point are the bullets, sometimes a lot of them and very very quikly... and the little animation on the sprites sure will be more nice.

I test again!!!  :good:

MrPlow

Guys,

I have uploaded a new version of the Game to playtest... (see 1st post with zip attachment)

Appreciate any feedback....
MrPlow
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

mentalthink

Very good!!! now really it's playable, now it's more fun!!! perhaps a bit more quick the shot of the player, but if the arcade have this speed... The sound when some enemy explodes and the points appears are really really 8 bits... very cool this little detail.

I like a lot the movement of the enemies and the patterns of them attack the player.

Now I look too much better than the previous versión...  :nw:  :good:

MrPlow

Thanks mentalthink!

I appreciate you trying it out...and hope it enjoyable enough...

I am hoping to get it finished and release before xmas...
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

Wampus

This is coming along nicely. The updated enemy movement is much better.

You're probably aware of this, but sometimes when a new wave of enemies come down for the start of the level the game stops there, with no control over the player character and no movement from the enemies.

mentalthink

This Extrange Wampus for me don't happends nothing extrange...
MrPlow ok, perfect when you finish comment for buy...  :good:

MrPlow

Thanks wampus,

Thought I had that bug sorted but its a small maths error which cause a continuous loop. Will sort that out asap.

Glad u like it, I am delighted with new enemy movement and the convoy shot dodge
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

Ian Price

That plays really nicely and, like the original, puts up a good challenge.

I'd rather the game was larger though - the aliens and bullets are a bit small - would it be possible to double screen resolution and give a more retro, arcade look to the game? Optional scanlines could be a good look too :)
I came. I saw. I played.

MrPlow

Thanks Ian,
I like those suggestions !

I am hoping a mobile version up soon too.

Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

MrPlow

Ian,

I have added your suggestions in the new zip!
Enjoy!!
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

Ian Price

Cool. I'll have a play tomorrow and give feedback :)
I came. I saw. I played.

mentalthink

Nice the effect like a CRT monitor it's good... I only find a point the game fault... the music I never listen before, because I put the mac without audio, but when you are playing 3 min, the musin it's anonnyng...

I only see bad this point the music it's very repetitive... If you don't know in somepaces on internet sell music at 1 euro or minus, perhaps you can find chiptune Music for this money...

MrPlow

Yeah, I dont like the music myself and took it out of my most recent version...
Sorry did you say mac so does my .exe file work on mac too?? Or U using VM?
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

mentalthink

No MrPlow I use a MacMini but with VM , Parallels Desktops, it's the best for develop with GLbasic...
But sure if you compile for mac works without problem...

I'm not sure but perhaps inWine the .exe works, the Ide don't do it, but the .exe created with GLBasic, I think anyone test this point..