Author Topic: TH_AVOCADO MAYHEM  (Read 42959 times)

Offline dreamerman

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Re: TH_AVOCADO MAYHEM
« Reply #165 on: 2016-Aug-13 »
I didn't follow this topic properly but: Your artworks looks great, it gives that polished look for game.
Is there any preview/demo app version to check, or I missed it?
Check my source code editor for GLBasic - link

Offline erico

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Re: TH_AVOCADO MAYHEM
« Reply #166 on: 2016-Aug-13 »
Hi Dreamerman, thanks.
No preview/dome yet, a couple friends here at the boards have some WIP version.
I should do a beta test run with us here as I finish the endings and add the music. The fine tuning part.
I also have to rework the touch code as I noticed some bad behavior.
Thanks again, production at the final steps are going turtle wise, but it is advancing. :)


Offline erico

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Re: TH_AVOCADO MAYHEM
« Reply #167 on: 2016-Sep-27 »
For the records...the ending houses each have a motto and they are first done in 3d, similar to the bike and castle.
Makes it a lot easier to build by recycling pieces and the ability to use different angles.

Here a bit of them floating around.

edit: the house there in the middle is an "frozen juice stick" stand (kind of like kids popsicles, don´t know a world name for it).
« Last Edit: 2016-Sep-27 by erico »

Offline bigsofty

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Re: TH_AVOCADO MAYHEM
« Reply #168 on: 2016-Sep-28 »
Yup, very nice indeed, good work Erico!  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline erico

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Re: TH_AVOCADO MAYHEM
« Reply #169 on: 2017-Mar-30 »
I know it is taking ages... :'(
But it is not dead! :)


Offline r0ber7

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Re: TH_AVOCADO MAYHEM
« Reply #170 on: 2017-Mar-31 »
Nice  :good:

Offline bigsofty

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Re: TH_AVOCADO MAYHEM
« Reply #171 on: 2017-Mar-31 »
Yup, it's look like a nice Amiga style of game. Keep going Erico, it still looks great.  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline mentalthink

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Re: TH_AVOCADO MAYHEM
« Reply #172 on: 2017-Mar-31 »
Really nice to see Quads in all the Geometry  =D, nice Work...

Offline erico

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Re: TH_AVOCADO MAYHEM
« Reply #173 on: 2017-Apr-04 »
Yep, quads ftw! :)

Just finished all models for the endings, 10 endings will be.
Will process them tomorrow and add the 2d assets to it, they look cool.

If it keeps raining and no job pops up, I should be able to have them by the weekend. :)
No pics so to not spoil stuff (as if much people is going to play it or bother :D ).

edit: Dam endings that took forever...now I know why the older games had cheesy ones...
« Last Edit: 2017-Apr-04 by erico »

Offline nabz32

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Re: TH_AVOCADO MAYHEM
« Reply #174 on: 2017-Apr-05 »
Nice work Erico, I want to play this game now, stop teasing me :D

Offline Ian Price

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Re: TH_AVOCADO MAYHEM
« Reply #175 on: 2017-Apr-06 »
Still, looking forward to this :D
I came. I saw. I played.

Offline MrPlow

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Re: TH_AVOCADO MAYHEM
« Reply #176 on: 2017-Apr-06 »
Super stuff! Cant wait to see it :)
Comp:
Speccy-48k, Speccy-128k, Amigas, PCs

Offline erico

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Re: TH_AVOCADO MAYHEM
« Reply #177 on: 2017-Apr-23 »
Aaaalmost there...finished the required gfx, now back to coding and music.
Unfortunately I didn´t manage to add all of us here to one of the endings as a "thank you", it would be even more visual work.
So Instead, I just used the general game characters and added just one of us...who could he be? :whistle:


Offline Ian Price

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Re: TH_AVOCADO MAYHEM
« Reply #178 on: 2017-Apr-24 »
LOL :D
I came. I saw. I played.

Offline mentalthink

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Re: TH_AVOCADO MAYHEM
« Reply #179 on: 2017-Apr-24 »
JAJA whats does Kitty?¿,  =D =D