Hi this is a little trick, for have a bloom, or a glow effect on 3D, geometry. You have to take care, whit the numers of polygons of mesh and the FOR TO command variables. On devices mobiles works fine, whit a litlle probe, I maded.

The code. (Media is attached on this post).

` SETCURRENTDIR("Media") // seperate media and binaries?`

X_LOADOBJ "cube.dda",1

LOADSPRITE "spr_Xsprite.png", 2

LOADSPRITE "Untitled.png", 2

WHILE TRUE

X_MAKE3D 1,1000,45

X_CULLMODE 1

X_CAMERA 0,0,-100,0,0,0

INC phi,1.0

FOR p=0 TO 50

ALPHAMODE -0.1+COS(phi)*p

X_SETTEXTURE 2,0

zc=10

X_SCALING COS(phi)*(2+(p*2)/zc),COS(phi)*(2+(p*2)/zc),COS(phi)*(2+(p*2)/zc)

X_ROTATION phi*3,1,1,1

X_DRAWOBJ 1,0

NEXT

X_SETTEXTURE 1,0

ALPHAMODE 0.8

X_SCALING COS(phi)*1.2,COS(phi)*1.2,COS(phi)*1.2

X_DRAWOBJ 1,0

SHOWSCREEN

WEND

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