Pocket PC Question

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Brice Manuel

I haven't had a PPC in years, so can't help too much.  Just to be sure though are you using the proper compiler options for the PPC?

Bullitt

Yes there is sound. Also the 3D object show but with no texture.

About the compiler option, what I should pay attention for?  That's the problem I guess, because I test the JUMPFROG and it works OK. The problem is when I compile again.

Brice Manuel

Hmm...  I "think" the main thing for compiling for the PPC should be selecting the PPC compiler option and making sure the resolution is set to something the PPC can display.  This doesn't sound like the problem though, since the sound is working and the untextured model is showing.

I "think" that the compiled frog demo you downloaded was compiled with an older version of GLBasic than the version of GLBasic you are trying to compile with.  Perhaps Gernot inadvertantly broke something in one of the recent updates that is keeping it from working now?  

Also, perhaps the code you are trying to compile may conatin some commands that the PPC doesn't support that were edited for the code used to compile the frog demo you downloaded?  But this does not sound like the issue either.

Gernot is on vacation for a few days, but I am sure he will be able to help when he gets back.  FWIW Gernot is very good about fixing bugs.

Kitty Hello

It works here. Maybe it's the new update about to come this week, or it's you have missed to copy the texture files to the PocketPC?

Bullitt

No I already check about the texture, and I'm sure it's already in the PocketPC.
Also the download version is work... I just replace the executable file.

Yes, I suspect the same thing with Brice, that something in my GLBasic version that keeping it from working. Maybe I should wait for the update