BASIC

Author Topic: iPhone / iPod  (Read 25954 times)

Hatonastick

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Re: iPhone / iPod
« Reply #90 on: 2009-Aug-15 »
Can you make 3D games for the iPhone/iPod Touch with GLB?  I mean are the GLB commands for 3D supported on that platform?

Offline Sokurah

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Re: iPhone / iPod
« Reply #91 on: 2009-Aug-15 »
Can you make 3D games for the iPhone/iPod Touch with GLB?  I mean are the GLB commands for 3D supported on that platform?

I can answer that one.

Uncle made this great post which includes a video on how to compile as well as sourcecode and the example is 3D.
There may be limitations to what the iThingies can do with GLBasic, but it looks like you can do most things. Someone else must answer that.
Website: Tardis remakes / Mostly remakes of Arcade and ZX Spectrum games. All freeware. :-)
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Hatonastick

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Re: iPhone / iPod
« Reply #92 on: 2009-Aug-15 »
Well as long as the built-in 3D commands for GLB are handled/usable it should be fine.  The game uses simple shapes that I define myself using the X_OBJ commands and not external models.

Edit: In that example movie of Uncles, is he running GLB under virtual windows on a mac or is it the other way around?

Edit 2: Never mind, I think I just answered that one myself. :)
« Last Edit: 2009-Aug-15 by Hatonastick »