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Hark0

Quote from: MrTAToad on 2008-Oct-21
Hope you liked it!

The main thing I need to get up and running again is the computer AI system.  I disabled this when the main game display system was changed.

I think the change/adapt "GUI" game for unify all graphics style it's a goooooooooooood idea.  :good:

(In my opinion, the options/menu (txt)... screens are "very simply").



;) Hark0

(PS: Sorry for my bad/poor english)  ;/


http://litiopixel.blogspot.com
litiopixel.blogspot.com - Desarrollo videojuegos Indie · Pixel-Art · Retroinformática · Electrónica Development Indie Videogames · Pixel-Art · Retrocomputing · Electronic

MrTAToad

Oh yes - using DDGui for input (with the exception of the Join and Host screens) is wrong, mainly because it looks out of place.

It's something that I'll be changing later on.

trucidare

Hey Nicholas,

good work. but a mistake on your page. GLBasic v6 doesnt need runtimes on osx anymore. All frameworks inside the app folder. :) Have Fun
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

MrTAToad

#18
Indeed - I started it with V5, and haven't updated the page yet!

Okay, the new program is up.  Hope to fix the important bugs soon, and then I can create a new subject in the Beta forums :)

MrTAToad

There are two changes I'm making to the game - once done, I can post in the Beta forum.

The first is a change to the options menu - this has already been done and works well.

The next is the level selection screen.  This is going to mimic Apple's Time Machine display for level selection, which each map having a bitmap taken on first run.