Glbasic and iOS7

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spacefractal

http://appleinsider.com/articles/13/12/17/apple-to-require-all-ios-app-submissions-be-ios-7-optimized-by-feb-1

Im write this because the database was lost recently.

This is a requirements today after feb 2014 now. That means you require to uses the newest xCode 5 and a least Mountian Lion, and of course supports iPhone 5 widescreen format. Luckely Maverick is Free today. So if you run Lion, just upgrade it.

For glbasic developers, there can been a little xcode work to supports the new icons etc and remove arm6 bits, but its is no problem to get it approved. For me, im allways copy project to internal Mac harddrive after it got working to avoid glbasic overwrite the whole project (which im dislike very much), but instead just copy the compiled lib over when requrired manually. Im have a lots of M and extra files (Storekit etc).

Today in this morning, im just go tboth Greedy Mouse v1.8 and Karma Miwa 1.2 approved for iOS.

Also iOS 4.2 and down is not supported anymore, so there is no reason to have any arm 6 instructions anymore. Also Even both my games require iOS 5.1 and up, due inapp purchases items (StoreKit require that).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/