Khronos Group ratifiziert OpenCL!

Previous topic - Next topic

mathux

Auch schon wieder 2 Tage alt aber dennoch interessant  :good:

QuoteDecember 9th 2008 â€" SIGGRAPH Asia, Singapore â€" The Khronosâ,,¢ Group today announced the ratification and public release of the OpenCLâ,,¢ 1.0 specification, the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to scientific and medical software. Proposed six months ago as a draft specification by Apple, OpenCL has been developed and ratified by industry-leading companies including 3DLABS, Activision Blizzard, AMD, Apple, ARM, Barco, Broadcom, Codeplay, Electronic Arts, Ericsson, Freescale, HI, IBM, Intel Corporation, Imagination Technologies, Kestrel Institute, Motorola, Movidia, Nokia, NVIDIA, QNX, RapidMind, Samsung, Seaweed, TAKUMI, Texas Instruments and UmeÃ¥ University. The OpenCL 1.0 specification and more details are available at http://www.khronos.org/opencl/...

Bitte komplette Pressemitteilung im Quellenlink nachlesen!

..OpenCL enables software developers to take full advantage of a diverse mix of multi-core CPUs, Graphics Processing Units (GPUs), Cell-type architectures and other parallel processors such as Digital Signal Processors (DSPs). OpenCL consists of an API for coordinating parallel computation and a programming language for specifying those computations. Specifically, the OpenCL standard defines:


  • a subset of the C99 programming language with extensions for parallelism;
  • an API for coordinating data and task-based parallel computation across a wide range of heterogeneous processors;
  • numerical requirements based on the Institute of Electrical and Electronics Engineers' IEEE 754 standard;
  • efficient interoperability with OpenGL, OpenGL ES and other graphics APIs.

Quelle: http://www.khronos.org/news/press/releases/the_khronos_group_releases_opencl_1.0_specification/

BumbleBee

The day will come...

CPU Intel(R) Core(TM) i5-3570k, 3.4GHz, AMD Radeon 7800 , 8 GB RAM, Windows 10 Home 64Bit

Schranz0r

Alles klar, ich mach jetzt ein CLBasic :D :good: :nana:
I <3 DGArray's :D

PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard

WPShadow

Verdammt!

Das wollte ich schon machen!  :good:

Grundlegend denke ich, daß es nicht so simpel sein wird, diese Anbindung so einfach einzubauen, geschweige denn eine bereits fertige Engine anzupassen...
AMD X2 4600, 2 GB Ram, ATI X1950 XTX, XP PRO SP2: GLB Premium 10.beta_dingsi, <(´.´<) Kirby Dance (>`.`)>
http://lostrevenant.blogspot.com
alea iacta est

Schranz0r

Quote from: Schranz0r on 2008-Dec-11
Alles klar, ich mach jetzt ein CLBasic :D :good: :nana:

Hatte nix von GLB geschrieben ! :good:
I <3 DGArray's :D

PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard