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Messages - t-spy

#1
Can anyone upload one working app for Mac (just a MOUSEWAIT) to compare with mine?. Just for testing.
#2
MacOSX is te executable file. It's located on the MacOS dir and is how glbasic generate the package.
#3
Is the directory pru.app/Contents.
#4
Yes. It's on the Contents\Frameworks\SDL.framework\Versions\A directory of my app.

Here is all the contents of my app.

Contents
   1.066 Info.plist
<DIR>          Resources
<DIR>          Frameworks

Contents\MacOS

   3.679.008 MacOSX

Contents\Resources

   103.013 Icon.icns

Contents\Frameworks

<DIR>          SDL_mixer.framework
<DIR>          SDL.framework

Contents\Frameworks\SDL_mixer.framework

   24 Headers
   26 Resources
   26 SDL_mixer
<DIR>          Versions

Contents\Frameworks\SDL_mixer.framework\Versions

   1 Current

Contents\Frameworks\SDL_mixer.framework\Versions\A

   3.674.436 SDL_mixer
<DIR>          Resources
<DIR>          Headers

Contents\Frameworks\SDL_mixer.framework\Versions\A\Resources

   814 Info.plist

Contents\Frameworks\SDL_mixer.framework\Versions\A\Headers

   25.516 SDL_mixer.h

Contents\Frameworks\SDL.framework

   24 Headers
   26 Resources
   20 SDL
<DIR>          Versions

Contents\Frameworks\SDL.framework\Versions

   1 Current

Contents\Frameworks\SDL.framework\Versions\A

   4.530.452 SDL
<DIR>          Resources
<DIR>          Headers

Contents\Frameworks\SDL.framework\Versions\A\Resources

   797 Info.plist
<DIR>          SDLMain.nib

Contents\Frameworks\SDL.framework\Versions\A\Resources\SDLMain.nib

   302 classes.nib
   352 info.nib
   1.701 objects.nib

Contents\Frameworks\SDL.framework\Versions\A\Headers

   4.327 begin_code.h
   1.423 close_code.h
   3.133 SDL.h
   1.875 SDL_active.h
   10.879 SDL_audio.h
   910 SDL_byteorder.h
   5.657 SDL_cdrom.h
   1.474 SDL_config.h
   2.803 SDL_config_dreamcast.h
   2.801 SDL_config_macos.h
   3.537 SDL_config_macosx.h
   3.635 SDL_config_os2.h
   4.507 SDL_config_win32.h
   869 SDL_copying.h
   2.303 SDL_cpuinfo.h
   5.653 SDL_endian.h
   1.762 SDL_error.h
   12.564 SDL_events.h
   910 SDL_getenv.h
   5.203 SDL_joystick.h
   3.885 SDL_keyboard.h
   7.160 SDL_keysym.h
   2.769 SDL_loadso.h
   2.732 SDL_main.h
   4.535 SDL_mouse.h
   5.707 SDL_mutex.h
   183 SDL_name.h
   336.232 SDL_opengl.h
   2.516 SDL_platform.h
   1.919 SDL_quit.h
   4.783 SDL_rwops.h
   15.611 SDL_stdinc.h
   5.991 SDL_syswm.h
   4.436 SDL_thread.h
   4.424 SDL_timer.h
   910 SDL_types.h
   2.557 SDL_version.h
   37.051 SDL_video.h

#5
Changed the permissions and now i have this error (i'm not using any resources):

Process:         MacOSX [5341]
Path:            /Users/angel/Downloads/pru.app/Contents/MacOS/MacOSX
Identifier:      GLBasic.com
Version:         ??? (???)
Code Type:       X86 (Native)
Parent Process:  launchd [127]

Date/Time:       2011-02-02 19:23:32.919 +0100
OS Version:      Mac OS X 10.6.6 (10J567)
Report Version:  6

Interval Since Last Report:          267364 sec
Crashes Since Last Report:           11
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      91582920-4E6D-4D6E-A62F-1E580CA21653

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread:  0

Dyld Error Message:
Library not loaded:
@executable_path/../Frameworks/SDL.framework/Versions/A/SDL
Referenced from: /Users/angel/Downloads/pru.app/Contents/MacOS/MacOSX
Reason: image not found

#6
I've made an aplication with glbasic wich runs on windows but on a Mac computer it does nothing. Just open and closes inmediatly. I just copy the .app dir to Mac. May i did something more to run my application?.

I'm using an iMac with Snow Leopard and the latest glbasic version.

Sorry for my bad english.