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Messages - Mithril

#1
@spacefractal: Yes I know (and thanks for that :) ) I just merely pointed out that not everyone can see the source there (and probably shouldn't either :) )
@TheMapChap: ..and that explains why I could not see it.

But I am OK with that, I completely understand the reasons why.  :)





#2
Quote from: kanonet on 2015-Feb-24
At the moment the only person who could answer this is Gernot - everyone can now view the source, but since we got no license, we cant publish any bug fixes or stuff. As far as i know spacefractal just sends in his updates to Gernot - and he will decide if he uses them for a new version or not. Personally i would like a GLBasic community version, that does not rely on a single person, but that can not be done until Gernot gives us a detailed license that allows such.

Late to the party.. but I sure can't see any source code (and never have been able to) I know I asked about that once, since someone mentioned a bonus thread. Is that what you meant? Because I sure can't see that there either ... obviously :)
#3
@Moru:

I see :) Well It's not surprising, since I am in the same kind of situation myself. Altough in my case I am looking to do something by myself, rather than doing work for others for so long time :) My own project started first out of curiousity on how do build a compiler :) so it's kind of understandable to have a section where people don't steal things straight off. Seen that too many times myself over the years (sadly, personally as well) so that caution is quite wise :)

But if he is handing over the source to a community, that is all well and good :) I wish more did that when they feel things are taking a new direction.
#4
Well... not sure what to make of this. But I am kind of happy I started writing my own Basic compiler. It works, but not fully featured yet. I can tell you the motivation behind it though... threads. Anyway, this wasn't meant to derail the thread in any way. I am wondering as to why he is having less time to spend on this, and what it means for the compiler? Is it going open source? .. and being new here, I am also surprised to hear about a 'bonus' area?? Raises a few questions too to be honest. Not, necessarily bad ones, but more as to why there even is one?
#5
Quote from: spacefractal on 2014-Dec-10
Can you setup the win32 project after the new structure I'm have set using the zip or install? I'm don't have visual studio so I'm can't relocate the files after I'm moved the source code into own folder.

Not sure I am following you? Everything I did in the editor seemed to work just fine. Even compiling gave no issues. Just running the compiled program didn't work. But that is the extent of my testing.

I also tried the threads library, but that doesn't work as expected I have to say. Creating threads isn't the same thing. To get this to work properly, something like OpenMP really is needed. But I am not going to engage in this any further. I have too little time available. I will solve this in my own way instead. Thanks for helping out guys :)

#6
Quote from: kanonet on 2014-Dec-08
Did you try GLBasics 'official' multithread extension? You should not need a compiler update to get it working. New GCC would still be nice and was suggested earlier.

No I have not :) I didn't know there was one either, but I will try it. Thanks for the suggestion. And yes, a newer compiler would be appreciated :)
#7
Quote from: spacefractal on 2014-Dec-07
Which platform did you compiled for and what compiler did you uses?

I compiled for windows 32bit. But like I said, I managed to compile just fine, it was during execution it broke, because the precompiled libraries need some recompilation (i'd imagine, because I didn't debug, and look carefully)
#8
You are probably right that an upgrade of the supplied libraries need an upgrade. I updated the compiler myself, and it compiled fine, but broke on the supplied libraries. But I can't guess how hard that would be to fix. Aside from compiling under the newer version that is.

Not sure if this fits in 'new source code' area though, because I am asking if the compiler can be upgraded. I am not entirely sure anything needs to be changed in source code (that we will see). OpenMP can be set by inline c++ programming, and it seems to compile just fine with the updated compiler I tried.
#9
Hi,
I am trying to get some multi core programming going. But it seems the GCC compiler included is too old to handle parallell cpu core programming. Would it be possible to have a newer version of GCC included that can support OpenMP?  :)

/Mike