The new iPhone 5 has a resolution of 640x1136 
We know that each new SDK ALWAYS shows the screen at its native resolution (no auto-zoom), so what is going to happen? How can Retina graphics be used for that reslution? We know if we don't use integer zooms (x2, x3) we have bad stretching
It seems Apple likes to tease developers

We know that each new SDK ALWAYS shows the screen at its native resolution (no auto-zoom), so what is going to happen? How can Retina graphics be used for that reslution? We know if we don't use integer zooms (x2, x3) we have bad stretching

It seems Apple likes to tease developers



, close leaderboards and try to open again and dont works, if you press home button and hide the game and show again the game the gc works again one time, i was think i have some wrong in mi code but i tried your file and have the same result.






