my errors :
_______________________________________
*** Configuration: ANDROID ***
precompiling:
GPC - GLBasic Precompiler V.9.921 SN:20d39e3d - 3D, NET
Wordcount:338 commands
compile+link:
running Android build-script...
BUILD STAGE 1: Compile and pack RELEASE
Q:\Compiler\platform\Android\bin\..\android-sdk-windows
Updated and renamed default.properties to project.properties
Updated local.properties
Added file C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\build.xml
Added file C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\proguard-project.txt
[subant] No sub-builds to iterate on
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:36: error: duplicate class: org.libsdl.app.CopyAssetsThread
[javac] class CopyAssetsThread extends Thread
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:150: error: class SDLActivity is public, should be declared in a file named SDLActivity.java
[javac] public class SDLActivity extends Activity {
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:848: error: duplicate class: org.libsdl.app.SDLMain
[javac] class SDLMain implements Runnable {
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:864: error: duplicate class: org.libsdl.app.SDLSurface
[javac] class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:42: error: package tv.ouya.console.api does not exist
[javac] import tv.ouya.console.api.OuyaController;
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\GameControllers.java:3: error: package tv.ouya.console.api does not exist
[javac] import tv.ouya.console.api.OuyaController;
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:338: error: cannot find symbol
[javac] if(GamePad.isOuya) { OuyaController.init(getContext()); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:591: error: cannot find symbol
[javac] if (GamePad.isOuya) { GamePad.setPlayerID(OuyaController.getPlayerNumByDeviceId(controllerID), name); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:631: error: cannot find symbol
[javac] { if (GamePad.isOuya) { GamePad.setPlayerID(OuyaController.getPlayerNumByDeviceId(controllerID), name); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] Note: C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] 9 errors
BUILD FAILED
Q:\Compiler\platform\Android\android-sdk-windows\tools\ant\build.xml:713: The following error occurred while executing this line:
Q:\Compiler\platform\Android\android-sdk-windows\tools\ant\build.xml:727: Compile failed; see the compiler error output for details.
Total time: 2 seconds
Picked up _JAVA_OPTIONS: -Xms256m -Xmx512m
.
BUILD STAGE 2: Build DEBUG
[subant] No sub-builds to iterate on
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:36: error: duplicate class: org.libsdl.app.CopyAssetsThread
[javac] class CopyAssetsThread extends Thread
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:150: error: class SDLActivity is public, should be declared in a file named SDLActivity.java
[javac] public class SDLActivity extends Activity {
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:848: error: duplicate class: org.libsdl.app.SDLMain
[javac] class SDLMain implements Runnable {
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivityold.java:864: error: duplicate class: org.libsdl.app.SDLSurface
[javac] class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:42: error: package tv.ouya.console.api does not exist
[javac] import tv.ouya.console.api.OuyaController;
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\GameControllers.java:3: error: package tv.ouya.console.api does not exist
[javac] import tv.ouya.console.api.OuyaController;
[javac] ^
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:338: error: cannot find symbol
[javac] if(GamePad.isOuya) { OuyaController.init(getContext()); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:591: error: cannot find symbol
[javac] if (GamePad.isOuya) { GamePad.setPlayerID(OuyaController.getPlayerNumByDeviceId(controllerID), name); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java:631: error: cannot find symbol
[javac] { if (GamePad.isOuya) { GamePad.setPlayerID(OuyaController.getPlayerNumByDeviceId(controllerID), name); }
[javac] ^
[javac] symbol: variable OuyaController
[javac] location: class SDLActivity
[javac] Note: C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android\src\com\glbasic\test\SDLActivity.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] 9 errors
BUILD FAILED
Q:\Compiler\platform\Android\android-sdk-windows\tools\ant\build.xml:713: The following error occurred while executing this line:
Q:\Compiler\platform\Android\android-sdk-windows\tools\ant\build.xml:727: Compile failed; see the compiler error output for details.
Total time: 2 seconds
Picked up _JAVA_OPTIONS: -Xms256m -Xmx512m
finished Android build-script.
Android=C:\GLBANDROIDEXTRAS\AndroidExtras_1.2beta\AndroidSample\distribute\Android
success
_______________________________________
*** Finished ***
Elapsed: 11.0 sec. Time: 22:02
Build: 1 succeeded.