Author Topic: Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic  (Read 4216 times)

Offline mentalthink

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Hi I made this same evening this little tutorial. Works on Max or any soft for animated meshesh(I hope)

I put a little guide on .Pdf, you can download, and a youtube link (Escuseme first, for my vey bad english, and the poor quality of the video, I thinked Camstasia has put it in HD, but not.)

You only have got , 3ds max(or another soft, whit bones or character animation toolkit), FragMotion (is adviced on the first plane of this page (www.Glbasic.com)) a very cheaper soft for animation (you can use the demo), and of course, our loved Glbasic.

This is al folks,
Kind Regards,
Iván j.

YOUTUBE Video.
http://www.youtube.com/watch?v=p3RKJSHiox0

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Offline bigsofty

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Cool, much appreciated and bookmarked!   :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline shawnus

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Thanks- the video is very good! Cheers, Shawn

Offline mentalthink

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Hi, thanks my friend for reply, again sorry for the quality of video, I try this weekend to make something more serious , a more worked model and textured.

Again , thanks!!!

Kind Regards,
Iván J