Author Topic: [iPhone] OpenFeint  (Read 40096 times)

Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #30 on: 2010-Feb-16 »
Really great Gernot!

I hope get some lucky and they help to fix the problem. It will be a great tool to use with glbasic!

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
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Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #31 on: 2010-Feb-16 »
Hi there,

I get response from OpenFeint requesting more technical information; Gernot I redirected them to your ticket on forums, where they can find all technical information they may need.

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
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iPhone News & Sales: www.gamesappetizer.com

Offline trucidare

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Re: [iPhone] OpenFeint
« Reply #32 on: 2010-Feb-17 »
There is an answer in ticket thread.
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Offline trucidare

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Re: [iPhone] OpenFeint
« Reply #33 on: 2010-Feb-19 »
Updated first post - Slowmo Bug is gone, kittie have to update glbasic. Same thing todo described in first post.
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Offline Ozden79

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Re: [iPhone] OpenFeint
« Reply #34 on: 2010-Feb-19 »
Great news, changing plans from Scoreloop to OpenFeint...:)

Offline trucidare

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Re: [iPhone] OpenFeint
« Reply #35 on: 2010-Feb-19 »
Sorry, corrected the OpenFeint.gbas download :/ updated functionname.
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Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #36 on: 2010-Feb-19 »
Great news!

I will test inmmediatelly!

Thanks for share all the work!

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #37 on: 2010-Feb-19 »
Hi trucidare,

I wonder about the use of last parameter of GLB_OF_CreateOpenFeint, parameter: int mode.

Thanks in advance,

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Offline trucidare

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Re: [iPhone] OpenFeint
« Reply #38 on: 2010-Feb-19 »
is for landscape (1) or portrait mode (2)
hope i used the right landscape mode for glbasic.
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Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #39 on: 2010-Feb-19 »
Wow great! I will try inmmediately and post results!

Great work trucidare and Thanks for sharing!

King Regards, fjsantos.

Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Offline fjsantosb

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Re: [iPhone] OpenFeint
« Reply #40 on: 2010-Feb-19 »
Hi Trucidare,

All is working properly now!
The slowdown issue is gone, and the landscape mode is working on the right way.

I will do more testing right now, but all its seems to work like a charm!

Great work Trucidare!

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
Twitter: www.twitter.com/tiptapgames
Facebook: http://dld.bz/dYVd
iPhone News & Sales: www.gamesappetizer.com

Offline trucidare

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Re: [iPhone] OpenFeint
« Reply #41 on: 2010-Feb-19 »
all thanks to Kittie, he made glbasic working in a thread
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Offline Kitty Hello

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Re: [iPhone] OpenFeint
« Reply #42 on: 2010-Feb-20 »
Uhm... If he says it's gone now, it also gone without my thread solution. But I'll release anyway, because it gives a speed boost.

Offline codegit

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Re: [iPhone] OpenFeint
« Reply #43 on: 2010-Feb-20 »
Kitty and Trucidare....YOU GUYS ROCK MAN!!!!  :good:
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Offline codegit

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Re: [iPhone] OpenFeint
« Reply #44 on: 2010-Feb-20 »
Trucidare, is it now possible to complete the iPhone GUI controls, since the slowmo bug is fixed?  ;)
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added