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GLBasic User Manual
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Main sections
1 Tutorials
2 GLBasic intern
3 Command Reference A-Z
4 Commands by Category
5 Optional Subroutines
X_ENABLE_Z
X_ENABLE_Z z%
Enables or disables the use of the Z-buffer (depth buffer) when rendering 3D stuff. It might be useful to render x-ray objects without using the z-buffer.
The default is set to TRUE on each X_MAKE_3D.
See also...
X_CLEAR_Z