Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
*NEW*
Current Version on
STEAM
:
16.026
Logfile:
EN
,
DE
Webchat:
Visit the chat
Home
Help
Search
Login
Register
GLBasic forum
»
Codesnippets
»
2D-snippets
»
Mirroring a Sprite
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Mirroring a Sprite (Read 9816 times)
fuzzy70
Community Developer
Prof. Inline
Posts: 828
Look left, Look right, LOOK OUT!!
Re: Mirroring a Sprite
«
Reply #15 on:
2012-Apr-13 »
I am definitely looking forward to this :-). A wrapping scroll function is something I miss and saves a lot of messing about sometimes. Would be great to have it integrated into the IDE as well
Lee
Sent from my GT-I5700 using Tapatalk 2
Logged
"Why don't you just make ten louder and make ten be the top number and make that a little louder?"
- "These go to eleven."
This Is Spinal Tap (1984)
Print
Pages:
1
[
2
]
Go Up
« previous
next »
GLBasic forum
»
Codesnippets
»
2D-snippets
»
Mirroring a Sprite