PSVita development with GLB?

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Ian Price

I came. I saw. I played.

MrTAToad


Slydog

It would be amazing if GLBasic would support it!! 
Is it C# based?  Or are other languages allowed?

I read a forum post on there from MonoGame, they are trying to get their engine to support the Vita.
http://monogame.codeplex.com/

I don't know the differences between GLBasic and MonoGame, so don't know how easy this would be.
Oh, I think I read it DOESN'T support OpenGL ES 1.1, only 2.0.
The MonoGame developer had to upgrade his SDK to support 2.0 for this reason.

I really want to buy a Vita, but just need a push, or a good reason, this would be it! ha
My current project (WIP) :: TwistedMaze <<  [Updated: 2015-11-25]

Kitty Hello

smells like Java from what I read in the forums.

MrTAToad

I would be surprised if it is...  The problem is the PS Vita is rather expensive.  However, it is supposed to be selling well...

Kitty Hello

They dropped price here to 200 IIRC.

backslider


Ian Price

QuoteHowever, it is supposed to be selling well...
PSVita sales in Japan last week are pretty poor -

http://www.techradar.com/news/gaming/ps-vita-sales-slump-in-japan-still-more-popular-than-the-wii-1076343

It's still early days though, but Sony needs to get developers on-board to increase the number of available games for the system.
I came. I saw. I played.

okee

It says here: http://www.playstation.com/pss/developer/2012GDC-PSSuiteOverview.pdf

C# as the primary programming language
Program will sit on top of a virtual machine which is supported by PS Certified Android devices and PS Vita
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

MrTAToad


Hark0

http://litiopixel.blogspot.com
litiopixel.blogspot.com - Desarrollo videojuegos Indie · Pixel-Art · Retroinformática · Electrónica Development Indie Videogames · Pixel-Art · Retrocomputing · Electronic

bigsofty

$99 a year(again). I would imagine it use Mono underneath for the C#, below that C APIs.

I will be observing from a distance if Gernot manages to find a way to get this working. I've worked with Sony in the past, an experience I won't repeat without caution.
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

Hark0

Quote from: bigsofty on 2012-Apr-20
$99 a year(again). I would imagine it use Mono underneath for the C#, below that C APIs.

I will be observing from a distance if Gernot manages to find a way to get this working. I've worked with Sony in the past, an experience I won't repeat without caution.

Like Apple....

All company's wants a piece of cake of indie/home/little studio developers XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD


PS (I want a SDK for Nintendo 3DS)....  :P
http://litiopixel.blogspot.com
litiopixel.blogspot.com - Desarrollo videojuegos Indie · Pixel-Art · Retroinformática · Electrónica Development Indie Videogames · Pixel-Art · Retrocomputing · Electronic

kaotiklabs

Hope it ends in something usable.
It seems interesting if all goes well.
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MrTAToad

Don't think anything has been started yet :)