Thanks in advance

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careofme

For those of you that submitted apps for Webos to their App Store, did you have to support the pixi resolution? I thought I read that they wanted the app to support both. I would rather not have to worry about supporting the 2 resolutions.

I did not get a chance the other evening to mess with the WebOS and MP3s not playing so I plan on doing that tonight. Only some seem to be playing for me. They all work on iOS, but not Palm.

Thanks in advance

Ian Price

GLBasic does support the Pixi, but we don't have access to Pixi AND Pre apps in one app (FAT app) - you have to compile for them separately. Incidentally the Pre compilation (once you change the res) also works on the Veer (even though it has the same resolution as the Pixi).

So you can create apps for Pixi, Pre, Pre2, Pre3 and Veer (soon native TouchPad), but not all in one app.
I came. I saw. I played.

Crivens

Really? Didn't know about Veer. Ang on, if we control the resolution (eg. 9998x9999) and graphics handling then can one app compile for the Pre and Veer (and I assume Pre3 and TP)  at the same time?

Also you've mentioned native TP and the like a couple of times now. Do you mean you can still install existing Pre apps onto the TP somehow? Bit confused about that one...

Cheers
Current fave quote: Cause you like musicians and I like people with boobs.

Ian Price

Yep - I have an app that worked fine on Veer and Pre.

Native TouchPad means full HD apps running properly on the TP, without the need for scaling (1024x768 or vice versa).

Pre apps DO run on the TouchPad now - you just can't see them fully, they don't scale and the screen is borked for touch control. Hopefully Gernot can sort this.
I came. I saw. I played.

Crivens

Ah I see what you mean. I only tried my game that adjusts to the resolution and it didn't work correctly.

Cheers
Current fave quote: Cause you like musicians and I like people with boobs.

Kitty Hello

When you compile for platform "PALM_PIXI", it will run on a Pre, Pre2, Pre3 as well. It's just not that optimized code.

Crivens

Really? Hmmm. How "optimised" are we talking here? My game uses 3D but is hardly going to need a supercomputer to run it. Even my 400mhz 2G Touch runs it fine. Then again two different compilations is hardly going to kill me...

Cheers
Current fave quote: Cause you like musicians and I like people with boobs.

Kitty Hello

Try it out. Shouldn't be too much of a problem.