GP2X-WIZ | 3D, no display | Resolved - examples included.

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KermEd

@mentalthink > you are my hero,

I recompiled and it works just fine.  I have to re-examine my code now and see where I broke it.  This worked perfectly, thank you.

- I tried to change your texture to a small .png (64kb) - but the framerate was about the same (which makes sense).
- I removed the texture and recompiled, ran nice and fast
- I removed the square and replaced it with the pyramid from the sample, ran perfectly.

I compared our code side-by-side, and i can see quite a few differences that might explain it.  My camera used a lot larger values and I used a movement command. 

Anyway, that gives me a ton to go off of, so thank you big time.  I'll revisit 3D later on - Just because the games code is already started and I'm down to 7 days remaining :) 

But it is a good start, so thanks a ton!   It works great without texturing so its something I might need to consider later on.

:enc:

I've included the pyramid code (with your camera settings) and all seems well.  I included it just in case some other people as new as myself to GLBASIC are looking for more examples!

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