Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
*NEW*
Current Version on
STEAM
:
16.026
Logfile:
EN
,
DE
Webchat:
Visit the chat
Home
Help
Search
Login
Register
GLBasic forum
»
Codesnippets
»
Userlibs [ *.gbal]
»
[iPhone] OpenFeint
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
11
Go Down
Author
Topic: [iPhone] OpenFeint (Read 62910 times)
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #30 on:
2010-Feb-16 »
Really great Gernot!
I hope get some lucky and they help to fix the problem. It will be a great tool to use with glbasic!
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #31 on:
2010-Feb-16 »
Hi there,
I get response from OpenFeint requesting more technical information; Gernot I redirected them to your ticket on forums, where they can find all technical information they may need.
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: [iPhone] OpenFeint
«
Reply #32 on:
2010-Feb-17 »
There is an answer in ticket thread.
Logged
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: [iPhone] OpenFeint
«
Reply #33 on:
2010-Feb-19 »
Updated first post - Slowmo Bug is gone, kittie have to update glbasic. Same thing todo described in first post.
Logged
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
Ozden79
Mr. Polyvector
Posts: 121
Re: [iPhone] OpenFeint
«
Reply #34 on:
2010-Feb-19 »
Great news, changing plans from Scoreloop to OpenFeint...
Logged
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: [iPhone] OpenFeint
«
Reply #35 on:
2010-Feb-19 »
Sorry, corrected the OpenFeint.gbas download :/ updated functionname.
Logged
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #36 on:
2010-Feb-19 »
Great news!
I will test inmmediatelly!
Thanks for share all the work!
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #37 on:
2010-Feb-19 »
Hi trucidare,
I wonder about the use of last parameter of GLB_OF_CreateOpenFeint, parameter: int mode.
Thanks in advance,
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: [iPhone] OpenFeint
«
Reply #38 on:
2010-Feb-19 »
is for landscape (1) or portrait mode (2)
hope i used the right landscape mode for glbasic.
Logged
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #39 on:
2010-Feb-19 »
Wow great! I will try inmmediately and post results!
Great work trucidare and Thanks for sharing!
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
fjsantosb
Dr. Type
Posts: 258
Re: [iPhone] OpenFeint
«
Reply #40 on:
2010-Feb-19 »
Hi Trucidare,
All is working properly now!
The slowdown issue is gone, and the landscape mode is working on the right way.
I will do more testing right now, but all its seems to work like a charm!
Great work Trucidare!
King Regards, fjsantos.
Logged
Francisco Santos Belmonte founder of Tip Tap Games.
Website:
www.tiptapgames.com
Twitter:
www.twitter.com/tiptapgames
Facebook:
http://dld.bz/dYVd
iPhone News & Sales:
www.gamesappetizer.com
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: [iPhone] OpenFeint
«
Reply #41 on:
2010-Feb-19 »
all thanks to Kittie, he made glbasic working in a thread
Logged
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10762
here on my island the sea says 'hello'
Re: [iPhone] OpenFeint
«
Reply #42 on:
2010-Feb-20 »
Uhm... If he says it's gone now, it also gone without my thread solution. But I'll release anyway, because it gives a speed boost.
Logged
codegit
Dr. Type
Posts: 270
Re: [iPhone] OpenFeint
«
Reply #43 on:
2010-Feb-20 »
Kitty and Trucidare....YOU GUYS ROCK MAN!!!!
Logged
------------------------------------------
1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added
codegit
Dr. Type
Posts: 270
Re: [iPhone] OpenFeint
«
Reply #44 on:
2010-Feb-20 »
Trucidare, is it now possible to complete the iPhone GUI controls, since the slowmo bug is fixed?
Logged
------------------------------------------
1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added
Print
Pages:
1
2
[
3
]
4
5
...
11
Go Up
« previous
next »
GLBasic forum
»
Codesnippets
»
Userlibs [ *.gbal]
»
[iPhone] OpenFeint