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GLBasic forum
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Userlibs [ *.gbal]
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CocoaTouch
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Topic: CocoaTouch (Read 26321 times)
kaotiklabs
Dr. Type
Posts: 313
Spain is diferent
Re: CocoaTouch
«
Reply #15 on:
2009-Nov-04 »
How this finally gone?
Are you going to release it?
Would be awesome...
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Vote Cthulhu! Because the stars are right!!!!
Ia Ia Cthulhu F' tang!
freshworks
Mc. Print
Posts: 31
Re: CocoaTouch
«
Reply #16 on:
2009-Nov-04 »
By the way where is this ==>> REQUIRE "network.mm"
so the network.mm file, can't find it in xcode or somewhere, i'd like to know how it's accomplished.
Can anyone hand me this network.mm ?
Cheers,
Jespar.
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mykyl66
Mr. Polyvector
Posts: 114
Re: CocoaTouch
«
Reply #17 on:
2009-Nov-04 »
I wondered abut that myself. I did a search manually as well but could not find this file anywhere.
Clueless.
Mike R
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trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: CocoaTouch
«
Reply #18 on:
2009-Nov-04 »
network.mm aka CocoaTouch.mm is my objC source file for cocoaTouch lib for glbasic.
Not ready yet. Little problem with tableview, but the most things are working correctly.
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mykyl66
Mr. Polyvector
Posts: 114
Re: CocoaTouch
«
Reply #19 on:
2009-Nov-04 »
So this is something you have written in xcode is it?
Cheers
Mike R
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freshworks
Mc. Print
Posts: 31
Re: CocoaTouch
«
Reply #20 on:
2009-Nov-04 »
@trucisdare,
Could you probaly share the objective-c code for IMPORT "C" int GetPressState(const char* button); i would love to use functions of the iphone SDK itself within glbasic.
I could probaly also port a lot of the cocos2d framework.
How is the speed compared to for example mousestate functions within glbasic etc... ?
Thanks and cheers,
Jespar
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trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: CocoaTouch
«
Reply #21 on:
2009-Nov-05 »
no written with glbasic editor.
The function GetPressState is my function to check if a button created with cocoatouch was pressed.
speed = equal to objC code only.
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MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
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codegit
Dr. Type
Posts: 270
Re: CocoaTouch
«
Reply #22 on:
2009-Nov-06 »
This is totally awesome. Will you release commercial (please)?
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: CocoaTouch
«
Reply #23 on:
2009-Nov-06 »
will be released as gbal / .a for easy use. under AGPL
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codegit
Dr. Type
Posts: 270
Re: CocoaTouch
«
Reply #24 on:
2009-Nov-06 »
Thank you.
Is this close to being released or is it still early days?
«
Last Edit: 2009-Nov-06 by codegit
»
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added
mykyl66
Mr. Polyvector
Posts: 114
Re: CocoaTouch
«
Reply #25 on:
2009-Nov-19 »
Any progress on this? Would love to have a look.
Mike R
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Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10859
here on my island the sea says 'hello'
Re: CocoaTouch
«
Reply #26 on:
2009-Nov-19 »
trucidare seems really busy now that he has a full time job.
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mykyl66
Mr. Polyvector
Posts: 114
Re: CocoaTouch
«
Reply #27 on:
2009-Nov-20 »
Ah ok. Thats a shame. I would have been willing to pay something for this. I guess I will keep my home designed keyboard.
Mike R
Logged
codegit
Dr. Type
Posts: 270
Re: CocoaTouch
«
Reply #28 on:
2009-Nov-20 »
Thats a real shame, I was really looking forward to this release. I too would have paid for this.
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1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added
trucidare
Administrator
Prof. Inline
Posts: 1377
Bachelor of Fail
Re: CocoaTouch
«
Reply #29 on:
2009-Nov-20 »
i´m working on it, sorry guys for the long time to wait
Hope for a quick example for everyone. Including, buttons, tabbars and interactions.
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CocoaTouch