Bug Report Beta V7

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trucidare

Please add your Bugs.

Known Issues:

iPhone:

no textures on 3DMaze example
some issues with xcode project (fixed by me)
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

MrTAToad

#1
GETLASTERROR$ generates a syntax error (already known about)
Using libtool on a Mac generatesl ibtool: no library created (no object files in input file)
English (?) version of editor doesn't have menu option to generate/run macros
PLATFORMINFO$ needs to be updated so that the "" parameter returns something when running on a iPod/iPhone

Kitty Hello

I can't find it anymore, but the Wiz Icon is 22x25 now. Fixed all the above, too.

Ian Price

Wiz icon can be upto 25x25 for apps Gernot, without any cut-off.
I came. I saw. I played.

Kitty Hello

I was told 22x25 (that's what you get with GPH - they don't have _any_ specs or docs or whatever. And if, not in English).

http://www.gp2xwiz.co.uk/wiki/Creating_A_Shortcut_In_The_Wiz_Games_Menu

momosxp

it's not a bug and not such important.. but the standard folder of the font creator is still the one of the gbap and not the one of the app folder.
It's not that difficult to move the file  :good:

Nobiag

hmm, stretchanim doesn't work for me anymore since v7.

MrTAToad

Not sure building for a Mac is working either - it says it successfully completed, but there is no Mac directory in the .app directory, which makes me think the Mac program is being built based on the new .app directory structure - which is where all other versions are being built too...


Kitty Hello

Output:
Code (glbasic) Select

compile+link:
Mac OSX compiler wrapper
compile for PowerPC
compile for x86
combine with lipo
Creating .app for _poo


Created executable is: .app/Contents/MacOS/MacOSX

If it's not, try specifying a temp directory as C:\Temp in Tools/Options menu.


Profiling was broken :s. I'll fix it.

MrTAToad

#9
I deleted the Contents directory (and everything in it) - however, it appears that a newly recreated one isn't compatible with the Mac (You cant open the application because its not supported on this architecture).


MrTAToad

GETFONTSIZE doesn't accept integers :(

Kitty Hello

GETFONTSIZE fixed. Profiling in .app? uh-oh! Thx for the hint!