Hi,
well, first: GLBasic should be a very easy programming language with wich you can write semi-professinoal games in no time. This is the most important thing. Less typing, less reading docs, faster releases. Of couse working on newer technologies will occour. We had VBO last time and will get cell (cartoon) shading soon. Also a port to Mac OS X is desired. More, the compilation for Linux binaries will be sped up. If there's no chance on getting the compiler working on Windows, a web-server will be created that does the job automatically.
If you wish to have any particular feature, please give a hint. Usually user request are implemented within a week or 2.
Have a nice day,