Author Topic: MD2 Models  (Read 11638 times)

Offline Ian Price

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Re: MD2 Models
« Reply #15 on: 2008-Sep-22 »
The icon isn't that important to the average user, but if Gernot wants to make GLB more professional, as he has said, then I think that it will be expected that users can easily change all icons to their choice - in a business app this will matter.

But yeah, for the likes of you and me changing icons is not important in the grand scheme of things. And yes, an integrated IDE icon control (like PlayBASIC's) would be the best bet.

[EDIT] And yes I know there are ways and means of altering them after/during the fact.
« Last Edit: 2008-Sep-22 by Ian Price »
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Offline Hemlos

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Re: MD2 Models
« Reply #16 on: 2008-Sep-22 »
to make GLB more professional

I see, and yea that would make it much more professional...


GLBasic Pro

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Offline Ian Price

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Re: MD2 Models
« Reply #17 on: 2008-Sep-22 »
Don't be a dork. Your quote of my post is taken completely out of context on its own and is meaningless.

Whenever I see just a GameMaker .EXE icon, or a Blitz icon etc. etc. , I can't help but feel that the program was created by a home user, and not a professional. Professional utilities and apps never use standard icons that are part and parcel of any language. The first thing you'll see of many apps is their icon and that creates a first impression.

Like I stated, Gernot actually agreed a while back. What's your problem?
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Offline Kitty Hello

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Re: MD2 Models
« Reply #18 on: 2008-Sep-22 »
No problem. I should just make it, so you can use a png, and it compiles the correct icon for every platform. That's the plan, but it's hard work. For OSX e.g.

Offline Moru

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Re: MD2 Models
« Reply #19 on: 2008-Sep-22 »
I believe the comment was not aimed at you, Gernot. Rather the out of context comment that Hemlos made.

Offline Hemlos

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Re: MD2 Models
« Reply #20 on: 2008-Sep-24 »
I believe the comment was not aimed at you, Gernot. Rather the out of context comment that Hemlos made.

Hows this for context..
Moru, and Ian, Dont be Rude, its discerning.
Your comments that point out the lack of professionalism,
 ultimately questions GLBasics Integrity as professional programming language,
..this is Gernots goal here.. and i might add he works REALLY hard at it.
Naturally he will take it, as a comment directed to him, its his baby.
Please find some patience, as everything takes time(years) to build a professional programming language.
Volume_of_Earth(km^3) = 4/3*3.14*POW(6371.392896,3)

Offline Ian Price

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Re: MD2 Models
« Reply #21 on: 2008-Sep-24 »
I wasn't pointing out Gernot's faults or GLBasic's.

Moru was indeed correct, my message was directed at you - being all holier than thou. Yet it still continues.  ;/
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Offline Hemlos

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Re: MD2 Models
« Reply #22 on: 2008-Sep-24 »
I wasn't pointing out Gernot's faults or GLBasic's.

Moru was indeed correct, my message was directed at you - being all holier than thou. Yet it still continues.  ;/

I dont have a problem, i was just agreeing with you about the need for icons, so you call me a dork?

*Laugh*

Yes, Gernot agreed with you, thats fantastic...*waiting impatiently*
Curious, What part of me agreeing with you, makes me "holier than thou"?
Volume_of_Earth(km^3) = 4/3*3.14*POW(6371.392896,3)