I hadn't touched GLBasic in a relatively long time. Then some friends tossed a game idea my way.
It's completely mad. I have put a month's worth of work into a platformer, and it's a MASSIVE amount of code. I won't release any details about it other than it's probably my magnum opus of a platformer, probably complexity-par with the untouchable Super Mario Bros. 3, with ridiculous ... additions. I'll release the full game + code as soon as it's ready. It's going to be fun
