Interesting thing, GetMouseCount() on my Win 8.1 laptop returns number 32, and I have only mouse connected, and one visible in sys device inspector (of course beside touchpad), no touch screen.
Is that normal in systems newer from Win 7/Vista? (as in XP/7 GetMouseCount() returns proper value) I know that Win 8 has many touch features but I would rather expect that additional mouse devices would be visible in GLB only when touch screen (if available) would receive some actions.
When using 'SystemPointer True', MouseAxis(2) -> mouse wheel info, isn't working, it's always = 0, beside that mouse functions are working ok.
But if I use SystemPointer False, then strange thing starts: mouse device 0 (SetActiveMouse 0) is that 'normal' mouse connected to pc, but mouse 1 also looks like active mouse, its X & Y position coords differs from mouse 0 only a little bit, and when physical mouse buttons are pressed both in-GLB mouse 0 & mouse 1 receive those 'clicks'.
Can someone check how it's looking on Win 10? Is this some kind of bug or rather new OS feature?

It isn't big deal as for desktops there is no need to check additional mouse devices.