Hi folks, wow this place looks bare and full of cobwebs.

Theres a few lines of code below that draw gradient Circles with hope that someone replies and sweeps up the webs

.... erm....cough...bring a brush.

(Since January of this year Ive been infused with creating a Sprite Designer for GLBasic. Its come on well and is almost complete.)

Heres an example of how you can to draw colour/gradient circles. Press a Key to animate.

GLOBAL x , y , radius , r , g , b , size , col

radius = 50

////

/////

// Da Loop

/////

////

WHILE TRUE // PRESS A KEY TO CONTINUE

FOR loop = 1 TO 20+RND(10)

x= RND(800) // New Xpos

y= RND(800) // not used

FOR a = 1 TO 90

random=RND(255) // ot used

r = a * 2

g = a + 1

b = g + 1

col=RGB(r,g,b)

DRAWLINE x-COS(a)*radius, size+SIN(a)*radius, x,size+SIN(a)*radius, col

DRAWLINE x+COS(a)*radius, size+SIN(a)*radius, x,size+SIN(a)*radius, col

DRAWLINE x+COS(a)*radius, size-SIN(a)*radius, x,size-SIN(a)*radius, col

DRAWLINE x-COS(a)*radius, size-SIN(a)*radius, x,size-SIN(a)*radius, col

NEXT

//size=RND(700)

x=RND(700)

radius = 10 + RND(50) // New size to shape

INC size ; IF size > 600 THEN size = 0 // Primitive scroll

NEXT

SHOWSCREEN

KEYWAIT

WEND

...

I hope it helps others with thier projects.