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Author Topic: Slidecollision  (Read 2752 times)

Offline Schranz0r

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Slidecollision
« on: 2008-Dec-31 »
Collision object with another object  :good:
I <3 DGArray's :D

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Offline Kitty Hello

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Re: Slidecollision
« Reply #1 on: 2008-Dec-31 »
OK; I'll try. But it's going to be really slow. Only for special purposes this might make sense.

Do you have an idea how to pass the matrix for the 2nd object for this collision?

-> in. See entity system
« Last Edit: 2010-May-13 by Kitty Hello »

Offline Schranz0r

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Re: Slidecollision
« Reply #2 on: 2009-Jan-01 »
i don't now :/

thats command are only for collisions between Player<->World...
would be great :)

Thx Gernot !
I <3 DGArray's :D

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AMD RYzen 7 1700 @3.9Ghz, 16GB HyperX Fury 2666Mhz Ram, ASUS ROG GTX 1060 STRIX 6GB, Windows 10 Pro 64Bit, MSi Tomahawk B350 Mainboard