Author Topic: New Glbasic SDK forum at steam...... for all steam users!  (Read 828 times)

Offline Schranz0r

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Still in casual, you delete it for you :D
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Offline Heiko

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No.
I wrote SF thats in Casual and he say he change this...
(i know that i can add tags for me, but i was not logged in atm)
« Last Edit: 2019-Jan-07 by Heiko »
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Offline spacefractal

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- the english is very broken (i know, mine too)
Im is happy to change whatever needed.

- where is the Level-Editor in GLBasic? The overview say LEVEL-EDITOR, i guess you mean CODE-EDITOR?! Thats misleading...
The sub category is here more designed for games and not utilities. Im do have removed it (might take time to servers to reflect it). Howover Vavle approvede it as its was with that ticked in. If Gernot do add GACK for free or as paid dlc, im will retick it again, since GACK does contains a editor.

- 2nd releasedate, 2nd fail for that.
Im know. this is very insane annoying too, im wish Gernot has been more on the toe. The first time was more because we choosen to reduce the prices in the last moment, since we will been compared to the AppGameKit and we only have Windows 32bit and Windows 64bit targets ready. 50$ is more fair (but we do also have a fewer targets throught, currectly Windows only). But the prices has been approvede, so its a no reason to delay it, but im do not have permission :-(.

- not much information about the product.
Which kind? We can add more information etc.

- why in the category CASUAL ????
last week, steam was still think this was a game, but today im seen its categories has been changed to app category. Now its changed, but this might take time to reflect to all servers (if its happens, but im do have unticked it and published it), but currectly its in both categories through.

- is 2D also free to use like here?
no, me thinks, but the price will been lower. But if im get steam keys (again im have no permission to request them), im would been happy to give them to registred users that ask me and Gernot give me permission.

The negative post im deleted (im do still can see the post) was a bit too much a personal attack (one line was about it, rest was actuelly ok and would not have against it... or im could have misunderstanding it). Im do have NOT banned the user or reported it throught. But anyway im DO have bring it back for now throught.

There was also a second post about trailer tune one, its was offtypic (but no offensive at all), but its would have stayed throught, its was not me that deleted that one, property the user did it before im could do anything. That it!


PS. Also please note, im do not get any money for glbasic SDK on steam at all! This is free help, im cant simply do anything more when im dosent have the required permissions sometimes. Its ready as its are.
« Last Edit: 2019-Jan-07 by spacefractal »
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Offline Schranz0r

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Spacefractal: It was no offence! I know/guess you did it for free. To correct the english we need a native speaker :D

I'm not getting the point to sell the 2D Stuff for Personal use. On the Homepage its there...
AppGameKit is way bigger then GLBasic... In my oppinion there is no competition (Look at the Page)  :noggin:
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Offline spacefractal

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Im did asked him to lower the price and he did it. AppGameKit is better (howover im have not tested it at all). Im only want to write what it can and not what it not can (and steam uses a lesser font). Glbasic is a bit old throught, but still fun with this kind of lanugage.

Also damn, im have forgot all about the free 2d version completly. If you ask me, this should have been stayed (why was im not noticed its some time earlier? my fart). Its a bit very late now, but im will ask Gernot, so a failed license check simply should simplt just turns glbasic into the demo as its was before. Sorry, im have simply completly forgot it. You are fully completly right!

Im will promote the demo (that one you can download, that one should been free anyway) now in the forum and we should do a new demo, direction on steam. but a proper demo would been nice (etc when a license failed, then its a demo).
« Last Edit: 2019-Jan-08 by spacefractal »
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Offline Heiko

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Quote
Which kind? We can add more information etc.
A complete Info about all the features.
Parts from the commandset and so on.
Wich Opengl support it....
More about the possibilities we have with glbasic.

And i think here gernot should post abouts whats coming in v16.
Thats advertising!
If you want to sell something, you also have to get out with information.
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Offline spacefractal

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its a quite minor version, only updated compilers and windows 64bit as a target. Easy to been done. But im do have added a notice about the version 14 demo in the forum. This give the possible to testing it. A demo should tell a lots.

Im do pretty much guess, pretty much all graphics card that support OpenGL should do, OpenGL is quite old too. OpenGL is actuelly begin to been depreacted as well. Vulcan is the future. But many does still like OpenGL due easy port to various platforms, while Vulcan and Metal is still quite limited.
« Last Edit: 2019-Jan-08 by spacefractal »
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Offline gp2xboyuk

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I wanted to say good luck and how exciting this is. Never dreamed GLBasic would be on Steam, i hope this gives it the push it needs to let many others know what a powerful language it is.

I don't have any video but here's a picture of Moon Dogs Arcade which is coded in GLBasic.

https://pbs.twimg.com/media/DTMBdUyX4AArBIM.jpg

https://twitter.com/WizkidCoder/status/951105912038621190

With raindrop shader i mentioned here years ago.
https://twitter.com/WizkidCoder/status/957376473387732993

Offline spacefractal

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do a annoce about your game in the annonce forum. Looks great.
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Offline gp2xboyuk

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Thank you and also for all the great work you've done, i'll make a post.

Offline Schranz0r

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RELEASE TIME!
Out now!
I <3 DGArray's :D

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Offline spacefractal

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with a surprice discount :-D
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